Mars
|
11096c5ec7
|
a lil more documentatin
|
2024-06-16 02:39:02 -04:00 |
|
Mars
|
50083503cf
|
blwegh
|
2024-06-16 00:13:15 -04:00 |
|
Mars
|
f668a2eb4c
|
docs
|
2024-06-15 16:57:16 -04:00 |
|
Mars
|
81cb6b5d4a
|
weh
|
2024-06-15 16:38:37 -04:00 |
|
Mars
|
afbba70f92
|
some cleanup and stuff
|
2024-06-14 01:41:59 -04:00 |
|
Mars
|
138191227f
|
weh
|
2024-06-14 00:48:32 -04:00 |
|
Mars
|
60d4160033
|
bleh
|
2024-06-13 17:11:47 -04:00 |
|
Mars
|
ee61c994ac
|
updatte
|
2024-06-10 14:21:42 -04:00 |
|
Mars
|
4d1e69bbe5
|
:3
|
2024-06-09 20:14:51 -04:00 |
|
Mars
|
94d08a02d6
|
weh
|
2024-06-09 18:55:00 -04:00 |
|
Mars
|
05451841e8
|
bleghh
|
2024-06-08 22:28:26 -04:00 |
|
Mars
|
3ea546fe08
|
weh
|
2024-06-08 15:53:06 -04:00 |
|
Mars
|
bd402f57f5
|
:3
|
2024-06-08 14:10:59 -04:00 |
|
Mars
|
a743cdabe5
|
bleh
|
2024-06-08 04:57:32 -04:00 |
|
Mars
|
4ea6801df2
|
i think this works
|
2024-06-07 13:45:59 -04:00 |
|
Mars
|
c3e57757e2
|
oops
|
2024-06-07 04:25:01 -04:00 |
|
Mars
|
6868539069
|
improvements
|
2024-06-07 04:23:11 -04:00 |
|
Mars
|
41200459e5
|
blegh
|
2024-06-06 21:04:32 -04:00 |
|
Mars
|
3071b23b93
|
remove playerctl lol
|
2024-06-06 04:14:52 -04:00 |
|
Mars
|
500138ce67
|
weh
|
2024-06-05 19:04:53 -04:00 |
|
Mars
|
693fa17d10
|
bleh
|
2024-06-02 06:03:21 -04:00 |
|
Mars
|
6e5045f1f4
|
blegh
|
2024-06-02 01:24:33 -04:00 |
|
Mars
|
b366a7ee63
|
i should sleep
|
2024-06-01 06:59:01 -04:00 |
|
Mars
|
791e237470
|
lots of stuff
|
2024-05-31 22:59:00 -04:00 |
|
Mars
|
e8fb8ec19f
|
This code is probably terrible but its ok
|
2024-05-31 04:01:31 -04:00 |
|
Mars
|
8db3dae6f1
|
blegh
|
2024-05-29 06:39:39 -04:00 |
|
Mars
|
a24f19d16b
|
pushing this cuz i need to
|
2024-05-29 00:28:54 -04:00 |
|
Mars
|
37a93c57ea
|
some additions
|
2024-05-28 03:29:11 -04:00 |
|
Mars
|
8c4ef02b5d
|
I should actually commit some stuff
|
2024-05-27 05:40:36 -04:00 |
|
Luca Sas
|
6deeb29b67
|
Merge pull request #2 from jaroshevskii/patch-2
Added unload texture function
|
2022-05-22 10:38:38 +03:00 |
|
jaroshevskii
|
5055261d8f
|
Added unload texture function
Raylib is written in C, so cleaning up resources (such as textures, images, or sounds) must be done manually
|
2022-05-19 02:02:17 +03:00 |
|
Luca Sas
|
fbb4052665
|
Merge pull request #1 from jaroshevskii/patch-1
Fix comment for assets patch
|
2022-05-18 22:40:52 +03:00 |
|
jaroshevskii
|
32e97fa2fc
|
Fix comment for assets patch
|
2022-05-18 19:38:26 +03:00 |
|
Luca Sas
|
90c7e03b6b
|
Update CMakeLists.txt
Added C to the project langs to prevent compilation failure on certain platform/compiler combos.
|
2021-07-07 21:15:11 +01:00 |
|
Luca Sas
|
bdab2b8a6e
|
- Changed CMake file to use C++ instead of C and also to use the project name as the target name.
- Changed the macro-constants to constexpr constants and removed void as the parameter to main.
|
2021-03-31 19:00:44 +01:00 |
|
Luca Sas
|
310e32006f
|
Initial commit
|
2021-03-31 18:52:41 +01:00 |
|