39 lines
1.3 KiB
Org Mode
39 lines
1.3 KiB
Org Mode
#+TITLE: Vulkan Notes
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#+AUTHOR: Mars (@pupbrained)
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#+EMAIL: mars@pupbrained.xyz
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* Main Data Structures
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** Instance
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*** The most important part
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- Purpose :: Serves as the connection between the application and Vulkan itself.
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- Usage :: Call src_c++{vk::CreateInstance} and pass in an src_c++{InstanceCreateInfo} object
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- Note :: Anything starting with src_c++{p} / src_c++{pp} is a pointer / pointer to a pointer, respectively.
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#+begin_src c++
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vk::ApplicationInfo appInfo {
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.pApplicationName = "Vulkan App", // App name
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.applicationVersion = 1, // App version
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.pEngineName = "No Engine", // Engine name
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.engineVersion = 1, // Engine version
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.apiVersion = vk::ApiVersion10 // API compatibility version
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};
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vk::InstanceCreateInfo createInfo {
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.pApplicationInfo = &appInfo, // ApplicationInfo object
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.enabledLayerCount = 0, // # of enabled layers
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.ppEnabledLayerNames = nullptr, // Names of enabled layers
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.enabledExtensionCount = 0, // # of enabled extensions
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.ppEnabledExtensionNames = nullptr // Names of enabled extensions
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};
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vk::Instance instance = vk::createInstance(createInfo);
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#+end_src
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** DebugUtilsMessenger
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*** Used by validation layers
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** CreateInfo
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*** Information for creation of various objects
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