Commit graph

66 commits

Author SHA1 Message Date
Mars 693fa17d10
bleh 2024-06-02 06:03:21 -04:00
Mars 6e5045f1f4
blegh 2024-06-02 01:24:33 -04:00
Mars b366a7ee63
i should sleep 2024-06-01 06:59:01 -04:00
Mars 791e237470
lots of stuff 2024-05-31 22:59:00 -04:00
Mars e8fb8ec19f
This code is probably terrible but its ok 2024-05-31 04:01:31 -04:00
Mars 8db3dae6f1
blegh 2024-05-29 06:39:39 -04:00
Mars a24f19d16b
pushing this cuz i need to 2024-05-29 00:28:54 -04:00
Mars 37a93c57ea
some additions 2024-05-28 03:29:11 -04:00
Mars 8c4ef02b5d
I should actually commit some stuff 2024-05-27 05:40:36 -04:00
Luca Sas 6deeb29b67
Merge pull request #2 from jaroshevskii/patch-2
Added unload texture function
2022-05-22 10:38:38 +03:00
jaroshevskii 5055261d8f
Added unload texture function
Raylib is written in C, so cleaning up resources (such as textures, images, or sounds) must be done manually
2022-05-19 02:02:17 +03:00
Luca Sas fbb4052665
Merge pull request #1 from jaroshevskii/patch-1
Fix comment for assets patch
2022-05-18 22:40:52 +03:00
jaroshevskii 32e97fa2fc
Fix comment for assets patch 2022-05-18 19:38:26 +03:00
Luca Sas 90c7e03b6b
Update CMakeLists.txt
Added C to the project langs to prevent compilation failure on certain platform/compiler combos.
2021-07-07 21:15:11 +01:00
Luca Sas bdab2b8a6e - Changed CMake file to use C++ instead of C and also to use the project name as the target name.
- Changed the macro-constants to constexpr constants and removed void as the parameter to main.
2021-03-31 19:00:44 +01:00
Luca Sas 310e32006f Initial commit 2021-03-31 18:52:41 +01:00