#include #include #include #include #include #define GLFW_INCLUDE_NONE #define GLFW_INCLUDE_VULKAN #include #include "util/magic_enum.hpp" #include "util/types.h" constexpr u32 WIDTH = 800; constexpr u32 HEIGHT = 600; constexpr std::array validationLayers = { "VK_LAYER_KHRONOS_validation" }; #ifdef NDEBUG const bool enableValidationLayers = false; #else const bool enableValidationLayers = true; #endif fn CreateDebugUtilsMessengerEXT( VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger ) -> VkResult { auto func = std::bit_cast( vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT") ); if (func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT; return func(instance, pCreateInfo, pAllocator, pDebugMessenger); } fn DestroyDebugUtilsMessengerEXT( VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator ) -> void { auto func = std::bit_cast( vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT") ); if (func != nullptr) func(instance, debugMessenger, pAllocator); } class Application { public: fn run() -> void { initWindow(); initVulkan(); mainLoop(); cleanup(); } private: VkDebugUtilsMessengerEXT mDebugMessenger; VkInstance mInstance; GLFWwindow* mWindow; static fn checkValidationLayerSupport() -> bool { u32 layerCount = 0; vkEnumerateInstanceLayerProperties(&layerCount, nullptr); std::vector availableLayers(layerCount); vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data()); for (const char* layerName : validationLayers) { bool layerFound = false; for (const auto& layerProperties : availableLayers) { if (strcmp( static_cast(layerName), static_cast(layerProperties.layerName) ) == 0) { layerFound = true; break; } } if (!layerFound) return false; } return true; } static fn getAvailableExtensions() -> std::vector { u32 extensionCount = 0; vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr); std::vector extensions(extensionCount); vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data()); return extensions; } static fn getRequiredExtensions() -> std::vector { u32 glfwExtensionCount = 0; const char** glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount); std::vector extensions; if (glfwExtensions) { std::span extSpan(glfwExtensions, glfwExtensionCount); extensions.assign(extSpan.begin(), extSpan.end()); } if (enableValidationLayers) extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); return extensions; } static VKAPI_ATTR fn VKAPI_CALL debugCallback( // Severity - verbose, info, warning, error VkDebugUtilsMessageSeverityFlagBitsEXT /*messageSeverity*/, // Message Type - general, validation, performance VkDebugUtilsMessageTypeFlagsEXT /*messageType*/, // Callback Data - Contains details of the message // * pMessage - The message as a null-terminated string // * pObjects - Array of related objects // * objectCount - Number of related objects const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, // User Data - Any extra data the user may want to pass to the function void* /*pUserData*/ ) -> VkBool32 /* If true, abort the call */ { std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl; return VK_FALSE; } fn createInstance() -> void { if (enableValidationLayers && !checkValidationLayerSupport()) throw std::runtime_error("Validation layers requested, but not available!"); // General Metadata VkApplicationInfo appInfo {}; appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; // Used for pNext appInfo.pApplicationName = "Hello Triangle"; appInfo.pEngineName = "No Engine"; appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.apiVersion = VK_API_VERSION_1_0; // Information used by vkCreateInstance VkInstanceCreateInfo createInfo {}; createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; createInfo.pApplicationInfo = &appInfo; VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo {}; if (enableValidationLayers) { createInfo.enabledLayerCount = static_cast(validationLayers.size()); createInfo.ppEnabledLayerNames = validationLayers.data(); populateDebugMessengerCreateInfo(debugCreateInfo); createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)&debugCreateInfo; } else { createInfo.enabledLayerCount = 0; createInfo.pNext = nullptr; } // Fixes macOS crashes std::vector extensions = getRequiredExtensions(); extensions.emplace_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME); createInfo.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR; createInfo.enabledExtensionCount = static_cast(extensions.size()); createInfo.ppEnabledExtensionNames = extensions.data(); // Finally, create the instance (and throw an error if it fails) if (auto result = vkCreateInstance(&createInfo, nullptr, &mInstance); result != VK_SUCCESS) throw std::runtime_error( string("Failed to create instance! Error: ") + string(magic_enum::enum_name(result)) ); } fn initWindow() -> void { // Initialize GLFW glfwInit(); // Don't create an OpenGL context glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // Disable Resizing glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); mWindow = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr); } fn initVulkan() -> void { createInstance(); setupDebugMessenger(); } static fn populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) -> void { createInfo = {}; createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT; createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; createInfo.pfnUserCallback = debugCallback; } fn setupDebugMessenger() -> void { if (!enableValidationLayers) return; VkDebugUtilsMessengerCreateInfoEXT createInfo; populateDebugMessengerCreateInfo(createInfo); if (CreateDebugUtilsMessengerEXT(mInstance, &createInfo, nullptr, &mDebugMessenger) != VK_SUCCESS) { throw std::runtime_error("Failed to set up debug messenger!"); } } fn mainLoop() -> void { while (!glfwWindowShouldClose(mWindow)) glfwPollEvents(); } fn cleanup() -> void { if (enableValidationLayers) DestroyDebugUtilsMessengerEXT(mInstance, mDebugMessenger, nullptr); vkDestroyInstance(mInstance, nullptr); glfwDestroyWindow(mWindow); glfwTerminate(); } }; fn main() -> int { Application app; try { app.run(); } catch (const std::exception& e) { std::cerr << e.what() << std::endl; return EXIT_FAILURE; } return EXIT_SUCCESS; }