#define GLFW_INCLUDE_NONE #define GLFW_INCLUDE_VULKAN #include #include #include #include #define VULKAN_HPP_NO_CONSTRUCTORS #include #include "fmt/base.h" #include "util/types.h" namespace vk { using DebugUtilsMessengerUnique = vk::UniqueHandle; } constexpr int WIDTH = 800; constexpr int HEIGHT = 600; constexpr std::array validationLayers = { "VK_LAYER_KHRONOS_validation" }; #ifdef NDEBUG constexpr bool enableValidationLayers = false; #else constexpr bool enableValidationLayers = true; #endif class VulkanApp { public: void run() { initWindow(); initVulkan(); mainLoop(); cleanup(); } private: GLFWwindow* mWindow; vk::UniqueInstance mInstance; vk::DebugUtilsMessengerUnique mDebugMessenger; vk::DispatchLoaderDynamic mLoader; vk::PhysicalDevice mPhysicalDevice; struct QueueFamilyIndices { std::optional graphics_family; fn isComplete() -> bool { return graphics_family.has_value(); } }; void initWindow() { glfwInit(); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); mWindow = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr); } void initVulkan() { createInstance(); setupDebugMessenger(); pickPhysicalDevice(); } void mainLoop() { while (!glfwWindowShouldClose(mWindow)) { glfwPollEvents(); } } void cleanup() { glfwDestroyWindow(mWindow); glfwTerminate(); } fn createInstance() -> void { if (enableValidationLayers && !checkValidationLayerSupport()) throw std::runtime_error("validation layers requested, but not available!"); vk::ApplicationInfo appInfo { .pApplicationName = "Hello Triangle", .applicationVersion = 1, .pEngineName = "No Engine", .engineVersion = 1, .apiVersion = VK_API_VERSION_1_0 }; // Retrieve extensions using custom function std::vector extensions = getRequiredExtensions(); // Enable the portability extension and set flags extensions.push_back("VK_KHR_portability_enumeration"); vk::InstanceCreateInfo createInfo { .flags = vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR, .pApplicationInfo = &appInfo, .enabledLayerCount = enableValidationLayers ? static_cast(validationLayers.size()) : 0, .ppEnabledLayerNames = enableValidationLayers ? validationLayers.data() : nullptr, .enabledExtensionCount = static_cast(extensions.size()), .ppEnabledExtensionNames = extensions.data() }; #ifndef NDEBUG fmt::println("Available extensions:"); for (const char* extension : extensions) fmt::println("\t{}", extension); #endif try { mInstance = vk::createInstanceUnique(createInfo); mLoader = vk::DispatchLoaderDynamic(mInstance.get(), vkGetInstanceProcAddr); } catch (const vk::SystemError& err) { throw std::runtime_error("Failed to create instance: " + std::string(err.what())); } } void setupDebugMessenger() { if (!enableValidationLayers) return; vk::DebugUtilsMessengerCreateInfoEXT messengerCreateInfo { .messageSeverity = vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose | vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning | vk::DebugUtilsMessageSeverityFlagBitsEXT::eError, .messageType = vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral | vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation | vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance, .pfnUserCallback = debugCallback, }; mDebugMessenger = mInstance->createDebugUtilsMessengerEXTUnique(messengerCreateInfo, nullptr, mLoader); } fn pickPhysicalDevice() -> void { std::vector devices = mInstance->enumeratePhysicalDevices(); if (devices.empty()) throw std::runtime_error("Failed to find GPUs with Vulkan support!"); #ifndef NDEBUG fmt::println("Available devices:"); #endif for (const auto& device : devices) { #ifndef NDEBUG vk::PhysicalDeviceProperties properties = device.getProperties(); fmt::println("Device: {}", properties.deviceName.data()); #endif if (isDeviceSuitable(device)) { mPhysicalDevice = device; break; } } if (!mPhysicalDevice) throw std::runtime_error("Failed to find a suitable GPU!"); } static fn isDeviceSuitable(vk::PhysicalDevice device) -> bool { QueueFamilyIndices indices = findQueueFamilies(device); return indices.isComplete(); } static fn findQueueFamilies(vk::PhysicalDevice device) -> QueueFamilyIndices { QueueFamilyIndices indices; std::vector queueFamilies = device.getQueueFamilyProperties(); for (u32 i = 0; i < queueFamilies.size(); i++) { if (queueFamilies[i].queueFlags & vk::QueueFlagBits::eGraphics) indices.graphics_family = i; if (indices.isComplete()) break; } return indices; } static fn getRequiredExtensions() -> std::vector { u32 glfwExtensionCount = 0; const char** glfwExtensions = nullptr; glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount); std::vector extensions; if (glfwExtensions) { std::span extSpan(glfwExtensions, glfwExtensionCount); extensions.assign(extSpan.begin(), extSpan.end()); } if (enableValidationLayers) extensions.push_back("VK_EXT_debug_utils"); return extensions; } static fn checkValidationLayerSupport() -> bool { std::vector availableLayers = vk::enumerateInstanceLayerProperties(); for (const char* layerName : validationLayers) { bool layerFound = false; for (const auto& layerProperties : availableLayers) if (strcmp(layerName, layerProperties.layerName) == 0) { layerFound = true; break; } if (!layerFound) return false; } return true; } static VKAPI_ATTR fn VKAPI_CALL debugCallback( VkDebugUtilsMessageSeverityFlagBitsEXT /*messageSeverity*/, VkDebugUtilsMessageTypeFlagsEXT /*messageType*/, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, void* /*pUserData*/ ) -> VkBool32 { fmt::println("Validation layer: {}", pCallbackData->pMessage); return VK_FALSE; } }; fn main() -> i32 { VulkanApp app; try { app.run(); } catch (const std::exception& e) { std::cerr << e.what() << std::endl; return EXIT_FAILURE; } return EXIT_SUCCESS; }