i ❤️ segfaulting
This commit is contained in:
parent
0f4d0d72d9
commit
bca2a4e999
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@ -42,6 +42,7 @@ executable(
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'src/camera/camera.cpp',
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'src/init/vulkan_instance.cpp',
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'src/init/debug_messenger.cpp',
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'src/init/device_manager.cpp',
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'src/window/window_manager.cpp',
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],
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include_directories: include_directories('include', is_system: true),
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209
src/init/device_manager.cpp
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209
src/init/device_manager.cpp
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@ -0,0 +1,209 @@
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#include <fmt/format.h>
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#include <set>
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#include <tuple>
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#include "device_manager.hpp"
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#include "../structs/swap_chain_support_details.hpp"
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fn DeviceManager::pickPhysicalDevice(
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const vk::Instance& instance,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions
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) -> std::tuple<vk::PhysicalDevice, vk::SampleCountFlagBits, f32, bool> {
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// Get all available physical devices
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std::vector<vk::PhysicalDevice> devices = instance.enumeratePhysicalDevices();
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if (devices.empty())
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throw std::runtime_error("Failed to find GPUs with Vulkan support!");
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#ifndef NDEBUG
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fmt::println("Available devices:");
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#endif
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vk::PhysicalDevice physicalDevice;
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vk::SampleCountFlagBits msaaSamples = vk::SampleCountFlagBits::e1;
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f32 maxLineWidth = 1.0F;
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bool wideLineSupport = false;
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// For each device,
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for (const vk::PhysicalDevice& device : devices) {
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#ifndef NDEBUG
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vk::PhysicalDeviceProperties properties = device.getProperties();
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fmt::println("\t{}", properties.deviceName.data());
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#endif
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// Set the first suitable device as the physical device
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if (isDeviceSuitable(device, surface, requiredExtensions)) {
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physicalDevice = device;
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msaaSamples = getMaxUsableSampleCount(physicalDevice);
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// Get the device properties for line width limits
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vk::PhysicalDeviceProperties deviceProperties = device.getProperties();
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maxLineWidth = deviceProperties.limits.lineWidthRange[1];
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wideLineSupport = deviceProperties.limits.lineWidthRange[1] > 1.0F;
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#ifndef NDEBUG
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fmt::println("Maximum supported line width: {}", maxLineWidth);
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fmt::println("Wide lines supported: {}", wideLineSupport ? "yes" : "no");
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#endif
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break;
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}
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}
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// If no suitable device was found, throw an error
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if (!physicalDevice)
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throw std::runtime_error("Failed to find a suitable GPU!");
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return std::make_tuple(physicalDevice, msaaSamples, maxLineWidth, wideLineSupport);
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}
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fn DeviceManager::createLogicalDevice(
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const vk::PhysicalDevice& physicalDevice,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions,
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const bool enableValidationLayers,
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const std::vector<const char*>& validationLayers
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) -> std::tuple<vk::UniqueDevice, vk::Queue, vk::Queue> {
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QueueFamilyIndices indices = findQueueFamilies(physicalDevice, surface);
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// Create a set of unique queue families needed
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std::set<u32> uniqueQueueFamilies = { indices.graphics_family.value(), indices.present_family.value() };
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// Create queue create infos for each unique queue family
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std::vector<vk::DeviceQueueCreateInfo> queueCreateInfos;
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f32 queuePriority = 1.0F;
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for (u32 queueFamily : uniqueQueueFamilies) {
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vk::DeviceQueueCreateInfo queueCreateInfo {
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.queueFamilyIndex = queueFamily,
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.queueCount = 1,
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.pQueuePriorities = &queuePriority,
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};
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queueCreateInfos.push_back(queueCreateInfo);
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}
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// Specify device features
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vk::PhysicalDeviceFeatures deviceFeatures {
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.fillModeNonSolid = true,
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.wideLines = true,
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.samplerAnisotropy = true,
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};
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// Create the logical device
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vk::DeviceCreateInfo createInfo {
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.queueCreateInfoCount = static_cast<u32>(queueCreateInfos.size()),
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.pQueueCreateInfos = queueCreateInfos.data(),
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.enabledExtensionCount = static_cast<u32>(requiredExtensions.size()),
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.ppEnabledExtensionNames = requiredExtensions.data(),
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.pEnabledFeatures = &deviceFeatures,
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};
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// Only enable validation layers if requested
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if (enableValidationLayers) {
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createInfo.enabledLayerCount = static_cast<u32>(validationLayers.size());
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createInfo.ppEnabledLayerNames = validationLayers.data();
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}
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// Create the logical device
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vk::UniqueDevice device = physicalDevice.createDeviceUnique(createInfo);
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// Get queue handles
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vk::Queue graphicsQueue = device->getQueue(indices.graphics_family.value(), 0);
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vk::Queue presentQueue = device->getQueue(indices.present_family.value(), 0);
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return std::make_tuple(std::move(device), graphicsQueue, presentQueue);
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}
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fn DeviceManager::getMaxUsableSampleCount(const vk::PhysicalDevice& physicalDevice
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) -> vk::SampleCountFlagBits {
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vk::PhysicalDeviceProperties physicalDeviceProperties = physicalDevice.getProperties();
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vk::SampleCountFlags counts = physicalDeviceProperties.limits.framebufferColorSampleCounts &
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physicalDeviceProperties.limits.framebufferDepthSampleCounts;
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if (counts & vk::SampleCountFlagBits::e64)
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return vk::SampleCountFlagBits::e64;
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if (counts & vk::SampleCountFlagBits::e32)
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return vk::SampleCountFlagBits::e32;
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if (counts & vk::SampleCountFlagBits::e16)
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return vk::SampleCountFlagBits::e16;
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if (counts & vk::SampleCountFlagBits::e8)
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return vk::SampleCountFlagBits::e8;
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if (counts & vk::SampleCountFlagBits::e4)
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return vk::SampleCountFlagBits::e4;
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if (counts & vk::SampleCountFlagBits::e2)
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return vk::SampleCountFlagBits::e2;
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return vk::SampleCountFlagBits::e1;
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}
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fn DeviceManager::findQueueFamilies(const vk::PhysicalDevice& device, const vk::SurfaceKHR& surface)
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-> QueueFamilyIndices {
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QueueFamilyIndices indices;
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// Get queue family properties
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std::vector<vk::QueueFamilyProperties> queueFamilies = device.getQueueFamilyProperties();
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// Find queue family with graphics support
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for (size_t i = 0; i < queueFamilies.size(); i++) {
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if (queueFamilies[i].queueFlags & vk::QueueFlagBits::eGraphics)
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indices.graphics_family = static_cast<u32>(i);
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// Check for presentation support
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if (device.getSurfaceSupportKHR(static_cast<u32>(i), surface))
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indices.present_family = static_cast<u32>(i);
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if (indices.isComplete())
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break;
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}
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return indices;
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}
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fn DeviceManager::isDeviceSuitable(
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const vk::PhysicalDevice& device,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions
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) -> bool {
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// Check queue family support
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QueueFamilyIndices indices = findQueueFamilies(device, surface);
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// Check extension support
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bool extensionsSupported = checkDeviceExtensionSupport(device, requiredExtensions);
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// Check swap chain support
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bool swapChainAdequate = false;
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if (extensionsSupported) {
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SwapChainSupportDetails swapChainSupport;
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swapChainSupport.capabilities = device.getSurfaceCapabilitiesKHR(surface);
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swapChainSupport.formats = device.getSurfaceFormatsKHR(surface);
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swapChainSupport.present_modes = device.getSurfacePresentModesKHR(surface);
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swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.present_modes.empty();
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}
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// Check device features
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vk::PhysicalDeviceFeatures supportedFeatures = device.getFeatures();
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return indices.isComplete() && extensionsSupported && swapChainAdequate &&
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supportedFeatures.samplerAnisotropy;
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}
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fn DeviceManager::checkDeviceExtensionSupport(
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const vk::PhysicalDevice& device,
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const std::vector<const char*>& requiredExtensions
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) -> bool {
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// Get available extensions
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std::vector<vk::ExtensionProperties> availableExtensions = device.enumerateDeviceExtensionProperties();
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// Convert available extensions to a set of strings for easier lookup
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std::set<std::string> availableExtensionNames;
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for (const auto& extension : availableExtensions) {
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availableExtensionNames.insert(extension.extensionName);
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}
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// Check if all required extensions are available
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return std::ranges::all_of(requiredExtensions, [&](const char* required) {
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return availableExtensionNames.contains(required);
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});
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}
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89
src/init/device_manager.hpp
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89
src/init/device_manager.hpp
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#pragma once
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#define VULKAN_HPP_NO_CONSTRUCTORS
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#include <vulkan/vulkan.hpp>
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#include "../structs/queue_family_indices.hpp"
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#include "../util/types.hpp"
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class DeviceManager {
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public:
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DeviceManager() = default;
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/**
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* @brief Picks a suitable physical device (GPU) for the application.
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*
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* @param instance Vulkan instance to use for device selection
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* @param surface Surface to check for compatibility
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* @param requiredExtensions List of required device extensions
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* @return std::tuple<vk::PhysicalDevice, vk::SampleCountFlagBits, f32, bool> Physical device, MSAA samples,
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* max line width, wide line support
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*/
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static fn pickPhysicalDevice(
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const vk::Instance& instance,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions
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) -> std::tuple<vk::PhysicalDevice, vk::SampleCountFlagBits, f32, bool>;
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/**
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* @brief Creates a logical device with the specified features.
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*
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* @param physicalDevice Physical device to create logical device from
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* @param surface Surface to create device with
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* @param requiredExtensions Device extensions to enable
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* @param enableValidationLayers Whether to enable validation layers
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* @param validationLayers Validation layers to enable if enabled
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* @return std::tuple<vk::UniqueDevice, vk::Queue, vk::Queue> Logical device and queues
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*/
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static fn createLogicalDevice(
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const vk::PhysicalDevice& physicalDevice,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions,
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bool enableValidationLayers,
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const std::vector<const char*>& validationLayers
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) -> std::tuple<vk::UniqueDevice, vk::Queue, vk::Queue>;
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/**
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* @brief Gets the maximum supported MSAA sample count.
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*
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* @param physicalDevice Physical device to check
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* @return vk::SampleCountFlagBits Maximum supported sample count
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*/
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static fn getMaxUsableSampleCount(const vk::PhysicalDevice& physicalDevice) -> vk::SampleCountFlagBits;
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/**
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* @brief Finds queue families that support required operations.
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*
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* @param device Physical device to check
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* @param surface Surface to check presentation support
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* @return QueueFamilyIndices Indices of suitable queue families
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*/
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static fn findQueueFamilies(const vk::PhysicalDevice& device, const vk::SurfaceKHR& surface)
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-> QueueFamilyIndices;
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/**
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* @brief Checks if a physical device is suitable for the application.
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*
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* @param device Physical device to check
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* @param surface Surface to check compatibility with
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* @param requiredExtensions Required device extensions
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* @return bool True if device is suitable
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*/
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static fn isDeviceSuitable(
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const vk::PhysicalDevice& device,
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const vk::SurfaceKHR& surface,
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const std::vector<const char*>& requiredExtensions
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) -> bool;
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/**
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* @brief Checks if a physical device supports required extensions.
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*
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* @param device Physical device to check
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* @param requiredExtensions Required device extensions
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* @return bool True if device supports all required extensions
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*/
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static fn checkDeviceExtensionSupport(
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const vk::PhysicalDevice& device,
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const std::vector<const char*>& requiredExtensions
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) -> bool;
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};
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203
src/main.cpp
203
src/main.cpp
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#include <fmt/format.h> // For string formatting
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#include <shaderc/shaderc.hpp> // For shader compilation
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#include <unordered_set> // For unordered_set container
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#include <vector>
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// GLM (OpenGL Mathematics) configuration
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE // Use Vulkan's depth range (0 to 1) instead of OpenGL's (-1 to 1)
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// Include custom utility headers
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#include "camera/camera.hpp" // Camera class
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#include "init/debug_messenger.hpp"
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#include "init/device_manager.hpp"
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#include "init/vulkan_instance.hpp"
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#include "structs/camera_info.hpp"
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#include "structs/light_info.hpp"
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@ -378,10 +380,11 @@ class VulkanApp {
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mImGuiDescriptorPool = mDevice->createDescriptorPoolUnique(poolInfo);
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ImGui_ImplVulkan_InitInfo initInfo = {
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.Instance = mInstance.get(),
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.PhysicalDevice = mPhysicalDevice,
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.Device = mDevice.get(),
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.QueueFamily = findQueueFamilies(mPhysicalDevice).graphics_family.value(),
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.Instance = mInstance.get(),
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.PhysicalDevice = mPhysicalDevice,
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.Device = mDevice.get(),
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.QueueFamily =
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DeviceManager::findQueueFamilies(mPhysicalDevice, mSurface.get()).graphics_family.value(),
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.Queue = mGraphicsQueue,
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.DescriptorPool = mImGuiDescriptorPool.get(),
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.RenderPass = mRenderPass.get(),
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@ -653,45 +656,10 @@ class VulkanApp {
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* the application's requirements.
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*/
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fn pickPhysicalDevice() -> void {
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// Get all physical devices
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std::vector<vk::PhysicalDevice> devices = mInstance->enumeratePhysicalDevices();
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// Make sure there are supported devices
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if (devices.empty())
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throw std::runtime_error("Failed to find GPUs with Vulkan support!");
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#ifndef NDEBUG
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fmt::println("Available devices:");
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#endif
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// For each device,
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for (const vk::PhysicalDevice& device : devices) {
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#ifndef NDEBUG
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vk::PhysicalDeviceProperties properties = device.getProperties();
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fmt::println("\t{}", properties.deviceName.data());
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#endif
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// Set the first suitable device as the physical device
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if (isDeviceSuitable(device)) {
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mPhysicalDevice = device;
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mMsaaSamples = getMaxUsableSampleCount();
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// Get the device properties for line width limits
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vk::PhysicalDeviceProperties deviceProperties = device.getProperties();
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mMaxLineWidth = deviceProperties.limits.lineWidthRange[1];
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mWideLineSupport = deviceProperties.limits.lineWidthRange[1] > 1.0F;
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#ifndef NDEBUG
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fmt::println("Maximum supported line width: {}", mMaxLineWidth);
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fmt::println("Wide lines supported: {}", mWideLineSupport ? "yes" : "no");
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#endif
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break;
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}
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}
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// If no suitable device was found, throw an error
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if (!mPhysicalDevice)
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throw std::runtime_error("Failed to find a suitable GPU!");
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std::tie(mPhysicalDevice, mMsaaSamples, mMaxLineWidth, mWideLineSupport) =
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DeviceManager::pickPhysicalDevice(
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mInstance.get(), mSurface.get(), std::vector(deviceExtensions.begin(), deviceExtensions.end())
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);
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}
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/**
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@ -701,50 +669,13 @@ class VulkanApp {
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* features and retrieving handles to the graphics and presentation queues.
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*/
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fn createLogicalDevice() -> void {
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// Get the queue families
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QueueFamilyIndices qfIndices = findQueueFamilies(mPhysicalDevice);
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std::vector<vk::DeviceQueueCreateInfo> queueCreateInfos;
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std::set<u32> uniqueQueueFamilies = {
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qfIndices.graphics_family.value(),
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qfIndices.present_family.value(),
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};
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// Set the queue priority
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f32 queuePriority = 1.0F;
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// For each unique queue family, create a queue create info
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queueCreateInfos.reserve(uniqueQueueFamilies.size());
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for (u32 queueFamily : uniqueQueueFamilies)
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queueCreateInfos.push_back({
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.queueFamilyIndex = queueFamily,
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.queueCount = 1,
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.pQueuePriorities = &queuePriority,
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});
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// Enable required features
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vk::PhysicalDeviceFeatures deviceFeatures {
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.fillModeNonSolid = vk::True, // Required for wireframe rendering
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.wideLines = vk::True, // Required for line width > 1.0
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.samplerAnisotropy = vk::True,
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};
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// Create the logical device
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vk::DeviceCreateInfo createInfo {
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.queueCreateInfoCount = static_cast<u32>(queueCreateInfos.size()),
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.pQueueCreateInfos = queueCreateInfos.data(),
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.enabledExtensionCount = static_cast<u32>(deviceExtensions.size()),
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.ppEnabledExtensionNames = deviceExtensions.data(),
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.pEnabledFeatures = &deviceFeatures,
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};
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mDevice = mPhysicalDevice.createDeviceUnique(createInfo);
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// Get the graphics and present queues
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mGraphicsQueue = mDevice->getQueue(qfIndices.graphics_family.value(), 0);
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mPresentQueue = mDevice->getQueue(qfIndices.present_family.value(), 0);
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std::tie(mDevice, mGraphicsQueue, mPresentQueue) = DeviceManager::createLogicalDevice(
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mPhysicalDevice,
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mSurface.get(),
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std::vector(deviceExtensions.begin(), deviceExtensions.end()),
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enableValidationLayers,
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std::vector(validationLayers.begin(), validationLayers.end())
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);
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}
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/**
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|
@ -766,7 +697,7 @@ class VulkanApp {
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imageCount > swapChainSupport.capabilities.maxImageCount)
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imageCount = swapChainSupport.capabilities.maxImageCount;
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QueueFamilyIndices qfIndices = findQueueFamilies(mPhysicalDevice);
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QueueFamilyIndices qfIndices = DeviceManager::findQueueFamilies(mPhysicalDevice, mSurface.get());
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std::array<u32, 2> queueFamilyIndices = {
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qfIndices.graphics_family.value(),
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qfIndices.present_family.value(),
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@ -1272,7 +1203,7 @@ class VulkanApp {
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* the buffers from which command buffer memory is allocated.
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*/
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fn createCommandPool() -> void {
|
||||
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(mPhysicalDevice);
|
||||
QueueFamilyIndices queueFamilyIndices = DeviceManager::findQueueFamilies(mPhysicalDevice, mSurface.get());
|
||||
|
||||
vk::CommandPoolCreateInfo poolInfo { .flags = vk::CommandPoolCreateFlagBits::eResetCommandBuffer,
|
||||
.queueFamilyIndex = queueFamilyIndices.graphics_family.value() };
|
||||
|
@ -2690,100 +2621,6 @@ class VulkanApp {
|
|||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks if a physical device is suitable for the application.
|
||||
*
|
||||
* @param device The physical device to check.
|
||||
* @return True if the device is suitable, false otherwise.
|
||||
*
|
||||
* This function checks if a physical device meets all the requirements
|
||||
* of the application, including queue families, extensions, and features.
|
||||
*/
|
||||
fn isDeviceSuitable(const vk::PhysicalDevice& device) -> bool {
|
||||
// Get the queue families that support the required operations
|
||||
QueueFamilyIndices qfIndices = findQueueFamilies(device);
|
||||
|
||||
// Check if the device supports the required extensions
|
||||
bool extensionsSupported = checkDeviceExtensionSupport(device);
|
||||
|
||||
bool swapChainAdequate = false;
|
||||
|
||||
if (extensionsSupported) {
|
||||
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
|
||||
// Check if the swap chain is adequate (make sure it has
|
||||
// at least one supported format and presentation mode)
|
||||
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.present_modes.empty();
|
||||
}
|
||||
|
||||
// Check if the device supports the required features
|
||||
vk::PhysicalDeviceFeatures supportedFeatures = device.getFeatures();
|
||||
|
||||
// If the device supports everything required, return true
|
||||
return qfIndices.isComplete() && extensionsSupported && swapChainAdequate &&
|
||||
supportedFeatures.samplerAnisotropy;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks if a device supports all required extensions.
|
||||
*
|
||||
* @param device The physical device to check.
|
||||
* @return True if all required extensions are supported, false otherwise.
|
||||
*
|
||||
* This function verifies that a physical device supports all the
|
||||
* extensions required by the application.
|
||||
*/
|
||||
static fn checkDeviceExtensionSupport(const vk::PhysicalDevice& device) -> bool {
|
||||
// Get the available extensions
|
||||
std::vector<vk::ExtensionProperties> availableExtensions = device.enumerateDeviceExtensionProperties();
|
||||
|
||||
// Create a set of required extension names
|
||||
std::set<string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
|
||||
|
||||
// Remove each required extension from the set of available extensions
|
||||
for (const vk::ExtensionProperties& extension : availableExtensions)
|
||||
requiredExtensions.erase(extension.extensionName);
|
||||
|
||||
// If the set is empty, all required extensions are supported
|
||||
return requiredExtensions.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Finds queue families that support required operations.
|
||||
*
|
||||
* @param device The physical device to check.
|
||||
* @return A QueueFamilyIndices struct with the found queue family indices.
|
||||
*
|
||||
* This function finds queue families that support graphics operations
|
||||
* and presentation to the window surface.
|
||||
*/
|
||||
fn findQueueFamilies(const vk::PhysicalDevice& device) -> QueueFamilyIndices {
|
||||
// Create a struct to store the queue family indices
|
||||
QueueFamilyIndices qfIndices;
|
||||
|
||||
// Get the queue family properties
|
||||
std::vector<vk::QueueFamilyProperties> queueFamilies = device.getQueueFamilyProperties();
|
||||
|
||||
// For every queue family,
|
||||
for (u32 i = 0; i < queueFamilies.size(); i++) {
|
||||
// Check if the queue family supports the required operations
|
||||
if (queueFamilies[i].queueFlags & vk::QueueFlagBits::eGraphics)
|
||||
qfIndices.graphics_family = i;
|
||||
|
||||
// Check if the queue family supports presentation
|
||||
vk::Bool32 queuePresentSupport = device.getSurfaceSupportKHR(i, mSurface.get());
|
||||
|
||||
// If the queue family supports presentation, set the present family index
|
||||
if (queuePresentSupport)
|
||||
qfIndices.present_family = i;
|
||||
|
||||
// If the queue family supports both operations, we're done
|
||||
if (qfIndices.isComplete())
|
||||
break;
|
||||
}
|
||||
|
||||
return qfIndices;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks if all requested validation layers are available.
|
||||
*
|
||||
|
|
|
@ -24,7 +24,10 @@ namespace constants {
|
|||
|
||||
// Validation layers
|
||||
#ifndef NDEBUG
|
||||
constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
|
||||
constexpr bool enableValidationLayers = true;
|
||||
constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
|
||||
#else
|
||||
constexpr bool enableValidationLayers = false;
|
||||
#endif
|
||||
|
||||
// Device extensions
|
||||
|
|
Loading…
Reference in a new issue