vulkan-test/src/main.cpp

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#define GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
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#include <cstdlib>
#include <iostream>
#include <stdexcept>
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#define VULKAN_HPP_NO_CONSTRUCTORS
#include <vulkan/vulkan.hpp>
#include "fmt/base.h"
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#include "util/types.h"
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namespace vk {
using DebugUtilsMessengerUnique = vk::UniqueHandle<vk::DebugUtilsMessengerEXT, vk::DispatchLoaderDynamic>;
}
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constexpr int WIDTH = 800;
constexpr int HEIGHT = 600;
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constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
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#ifdef NDEBUG
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constexpr bool enableValidationLayers = false;
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#else
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constexpr bool enableValidationLayers = true;
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#endif
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class VulkanApp {
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public:
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void run() {
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initWindow();
initVulkan();
mainLoop();
cleanup();
}
private:
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GLFWwindow* mWindow;
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vk::UniqueInstance mInstance;
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vk::DebugUtilsMessengerUnique mDebugMessenger;
vk::DispatchLoaderDynamic mLoader;
vk::PhysicalDevice mPhysicalDevice;
struct QueueFamilyIndices {
std::optional<u32> graphics_family;
fn isComplete() -> bool { return graphics_family.has_value(); }
};
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void initWindow() {
glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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mWindow = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
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}
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void initVulkan() {
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createInstance();
setupDebugMessenger();
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pickPhysicalDevice();
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}
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void mainLoop() {
while (!glfwWindowShouldClose(mWindow)) { glfwPollEvents(); }
}
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void cleanup() {
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glfwDestroyWindow(mWindow);
glfwTerminate();
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}
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fn createInstance() -> void {
if (enableValidationLayers && !checkValidationLayerSupport())
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throw std::runtime_error("validation layers requested, but not available!");
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vk::ApplicationInfo appInfo { .pApplicationName = "Hello Triangle",
.applicationVersion = 1,
.pEngineName = "No Engine",
.engineVersion = 1,
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.apiVersion = VK_API_VERSION_1_0 };
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// Retrieve extensions using custom function
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std::vector<const char*> extensions = getRequiredExtensions();
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// Enable the portability extension and set flags
extensions.push_back("VK_KHR_portability_enumeration");
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vk::InstanceCreateInfo createInfo {
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.flags = vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR,
.pApplicationInfo = &appInfo,
.enabledLayerCount = enableValidationLayers ? static_cast<uint32_t>(validationLayers.size()) : 0,
.ppEnabledLayerNames = enableValidationLayers ? validationLayers.data() : nullptr,
.enabledExtensionCount = static_cast<uint32_t>(extensions.size()),
.ppEnabledExtensionNames = extensions.data()
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};
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#ifndef NDEBUG
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fmt::println("Available extensions:");
for (const char* extension : extensions) fmt::println("\t{}", extension);
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#endif
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try {
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mInstance = vk::createInstanceUnique(createInfo);
mLoader = vk::DispatchLoaderDynamic(mInstance.get(), vkGetInstanceProcAddr);
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} catch (const vk::SystemError& err) {
throw std::runtime_error("Failed to create instance: " + std::string(err.what()));
}
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}
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void setupDebugMessenger() {
if (!enableValidationLayers)
return;
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vk::DebugUtilsMessengerCreateInfoEXT messengerCreateInfo {
.messageSeverity = vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError,
.messageType = vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral |
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
.pfnUserCallback = debugCallback,
};
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mDebugMessenger = mInstance->createDebugUtilsMessengerEXTUnique(messengerCreateInfo, nullptr, mLoader);
}
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fn pickPhysicalDevice() -> void {
std::vector<vk::PhysicalDevice> devices = mInstance->enumeratePhysicalDevices();
if (devices.empty())
throw std::runtime_error("Failed to find GPUs with Vulkan support!");
#ifndef NDEBUG
fmt::println("Available devices:");
#endif
for (const auto& device : devices) {
#ifndef NDEBUG
vk::PhysicalDeviceProperties properties = device.getProperties();
fmt::println("Device: {}", properties.deviceName.data());
#endif
if (isDeviceSuitable(device)) {
mPhysicalDevice = device;
break;
}
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}
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if (!mPhysicalDevice)
throw std::runtime_error("Failed to find a suitable GPU!");
}
static fn isDeviceSuitable(vk::PhysicalDevice device) -> bool {
QueueFamilyIndices indices = findQueueFamilies(device);
return indices.isComplete();
}
static fn findQueueFamilies(vk::PhysicalDevice device) -> QueueFamilyIndices {
QueueFamilyIndices indices;
std::vector<vk::QueueFamilyProperties> queueFamilies = device.getQueueFamilyProperties();
for (u32 i = 0; i < queueFamilies.size(); i++) {
if (queueFamilies[i].queueFlags & vk::QueueFlagBits::eGraphics)
indices.graphics_family = i;
if (indices.isComplete())
break;
}
return indices;
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}
static fn getRequiredExtensions() -> std::vector<const char*> {
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u32 glfwExtensionCount = 0;
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const char** glfwExtensions = nullptr;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions;
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if (glfwExtensions) {
std::span<const char*> extSpan(glfwExtensions, glfwExtensionCount);
extensions.assign(extSpan.begin(), extSpan.end());
}
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if (enableValidationLayers)
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extensions.push_back("VK_EXT_debug_utils");
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return extensions;
}
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static fn checkValidationLayerSupport() -> bool {
std::vector<vk::LayerProperties> availableLayers = vk::enumerateInstanceLayerProperties();
for (const char* layerName : validationLayers) {
bool layerFound = false;
for (const auto& layerProperties : availableLayers)
if (strcmp(layerName, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
if (!layerFound)
return false;
}
return true;
}
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static VKAPI_ATTR fn VKAPI_CALL debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT /*messageSeverity*/,
VkDebugUtilsMessageTypeFlagsEXT /*messageType*/,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* /*pUserData*/
) -> VkBool32 {
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fmt::println("Validation layer: {}", pCallbackData->pMessage);
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return VK_FALSE;
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}
};
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fn main() -> i32 {
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VulkanApp app;
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try {
app.run();
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}