vulkan-test/src/main.cpp

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2024-09-25 23:03:56 -04:00
#include <cstdlib>
#include <fmt/base.h>
#include <fmt/format.h>
#include <iostream>
#define GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "util/types.h"
constexpr u32 WIDTH = 800;
constexpr u32 HEIGHT = 600;
constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
#if defined(NDEBUG) or defined(__APPLE__)
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
class Application {
public:
fn run() -> void {
initWindow();
initVulkan();
mainLoop();
cleanup();
}
private:
VkInstance mInstance;
GLFWwindow* mWindow;
static fn checkValidationLayerSupport() -> bool {
u32 layerCount = 0;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
fmt::println("Available layers:");
for (const auto& layerProperties : availableLayers) {
fmt::println("\t{}", layerProperties.layerName);
}
for (const char* layerName : validationLayers) {
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
if (strcmp(
static_cast<const char*>(layerName),
static_cast<const char*>(layerProperties.layerName)
) == 0) {
layerFound = true;
break;
}
}
if (!layerFound)
return false;
}
return true;
}
static fn getAvailableExtensions() -> std::vector<VkExtensionProperties> {
u32 extensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions(extensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
return extensions;
}
fn createInstance() -> void {
fmt::println("Available extensions:");
for (const fn& extension : getAvailableExtensions())
fmt::println("\t{}", extension.extensionName);
if (enableValidationLayers && !checkValidationLayerSupport())
throw std::runtime_error("Validation layers requested, but not available!");
VkApplicationInfo appInfo {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; // Used for pNext
appInfo.pApplicationName = "Hello Triangle";
appInfo.pEngineName = "No Engine";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
uint32_t glfwExtensionCount = 0;
const char** glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
VkInstanceCreateInfo createInfo {};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
createInfo.enabledExtensionCount = glfwExtensionCount;
createInfo.ppEnabledExtensionNames = glfwExtensions;
createInfo.enabledLayerCount = 0;
if (vkCreateInstance(&createInfo, nullptr, &mInstance) != VK_SUCCESS)
throw std::runtime_error("Failed to create Vulkan instance!");
}
fn initWindow() -> void {
// Initialize GLFW
glfwInit();
// Don't create an OpenGL context
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
// Disable Resizing
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
mWindow = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
}
fn initVulkan() -> void { createInstance(); }
fn mainLoop() -> void {
while (!glfwWindowShouldClose(mWindow)) glfwPollEvents();
}
fn cleanup() -> void {
vkDestroyInstance(mInstance, nullptr);
glfwDestroyWindow(mWindow);
glfwTerminate();
}
};
fn main() -> int {
Application app;
try {
app.run();
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}