#ifndef RFL_RENAME_HPP_ #define RFL_RENAME_HPP_ #include #include #include #include #include #include "Literal.hpp" #include "default.hpp" #include "internal/StringLiteral.hpp" namespace rfl { /// Used to assign a new name to a field, which is different from the name /// inside the struct. template struct Rename { /// The underlying type. using Type = T; /// The name of the field. using Name = rfl::Literal<_name>; Rename() : value_(Type()) {} Rename(const Type& _value) : value_(_value) {} Rename(Type&& _value) noexcept : value_(std::move(_value)) {} Rename(Rename<_name, T>&& _field) noexcept = default; Rename(const Rename<_name, Type>& _field) = default; template Rename(const Rename<_name, U>& _field) : value_(_field.get()) {} template Rename(Rename<_name, U>&& _field) : value_(_field.get()) {} template , bool>::type = true> Rename(const U& _value) : value_(_value) {} template , bool>::type = true> Rename(U&& _value) noexcept : value_(std::forward(_value)) {} template , bool>::type = true> Rename(const Rename<_name, U>& _field) : value_(_field.value()) {} /// Assigns the underlying object to its default value. template , bool>::type = true> Rename(const Default& _default) : value_(Type()) {} ~Rename() = default; /// The name of the field, for internal use. constexpr static const internal::StringLiteral name_ = _name; /// Returns the underlying object. const Type& get() const { return value_; } /// Returns the underlying object. Type& operator()() { return value_; } /// Returns the underlying object. const Type& operator()() const { return value_; } /// Assigns the underlying object. auto& operator=(const Type& _value) { value_ = _value; return *this; } /// Assigns the underlying object. auto& operator=(Type&& _value) noexcept { value_ = std::move(_value); return *this; } /// Assigns the underlying object. template , bool>::type = true> auto& operator=(const U& _value) { value_ = _value; return *this; } /// Assigns the underlying object to its default value. template , bool>::type = true> auto& operator=(const Default& _default) { value_ = Type(); return *this; } /// Assigns the underlying object. Rename<_name, T>& operator=(const Rename<_name, T>& _field) = default; /// Assigns the underlying object. Rename<_name, T>& operator=(Rename<_name, T>&& _field) = default; /// Assigns the underlying object. template auto& operator=(const Rename<_name, U>& _field) { value_ = _field.get(); return *this; } /// Assigns the underlying object. template auto& operator=(Rename<_name, U>&& _field) { value_ = std::forward(_field.value_); return *this; } /// Assigns the underlying object. void set(const Type& _value) { value_ = _value; } /// Assigns the underlying object. void set(Type&& _value) { value_ = std::move(_value); } /// Returns the underlying object. Type& value() { return value_; } /// Returns the underlying object. const Type& value() const { return value_; } /// The underlying value. Type value_; }; } // namespace rfl #endif