137 lines
3.8 KiB
C++
137 lines
3.8 KiB
C++
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#ifndef RFL_ATTRIBUTE_HPP_
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#define RFL_ATTRIBUTE_HPP_
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#include <algorithm>
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#include <string_view>
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#include <tuple>
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#include <type_traits>
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#include <utility>
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#include "Literal.hpp"
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#include "default.hpp"
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namespace rfl {
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template <class T>
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struct Attribute {
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using Type = T;
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using ReflectionType = T;
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Attribute() : value_(Type()) {}
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Attribute(const Type& _value) : value_(_value) {}
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Attribute(Type&& _value) noexcept : value_(std::move(_value)) {}
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Attribute(Attribute<T>&& _attr) noexcept = default;
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Attribute(const Attribute<Type>& _attr) = default;
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template <class U>
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Attribute(const Attribute<U>& _attr) : value_(_attr.get()) {}
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template <class U>
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Attribute(Attribute<U>&& _attr) : value_(_attr.get()) {}
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template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
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bool>::type = true>
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Attribute(const U& _value) : value_(_value) {}
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template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
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bool>::type = true>
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Attribute(U&& _value) noexcept : value_(std::forward<U>(_value)) {}
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template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
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bool>::type = true>
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Attribute(const Attribute<U>& _attr) : value_(_attr.value()) {}
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/// Assigns the underlying object to its default value.
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template <class U = Type,
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typename std::enable_if<std::is_default_constructible_v<U>,
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bool>::type = true>
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Attribute(const Default& _default) : value_(Type()) {}
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~Attribute() = default;
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/// Returns the underlying object.
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const Type& get() const { return value_; }
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/// Returns the underlying object.
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Type& operator()() { return value_; }
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/// Returns the underlying object.
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const Type& operator()() const { return value_; }
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/// Assigns the underlying object.
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auto& operator=(const Type& _value) {
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value_ = _value;
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return *this;
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}
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/// Assigns the underlying object.
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auto& operator=(Type&& _value) noexcept {
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value_ = std::move(_value);
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return *this;
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}
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/// Assigns the underlying object.
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template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
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bool>::type = true>
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auto& operator=(const U& _value) {
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value_ = _value;
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return *this;
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}
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/// Assigns the underlying object to its default value.
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template <class U = Type,
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typename std::enable_if<std::is_default_constructible_v<U>,
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bool>::type = true>
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auto& operator=(const Default& _default) {
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value_ = Type();
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return *this;
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}
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/// Assigns the underlying object.
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Attribute<T>& operator=(const Attribute<T>& _attr) = default;
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/// Assigns the underlying object.
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Attribute<T>& operator=(Attribute<T>&& _attr) = default;
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/// Assigns the underlying object.
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template <class U>
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auto& operator=(const Attribute<U>& _attr) {
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value_ = _attr.get();
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return *this;
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}
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/// Assigns the underlying object.
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template <class U>
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auto& operator=(Attribute<U>&& _attr) {
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value_ = std::forward<T>(_attr.value_);
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return *this;
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}
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/// We want all parsers other than the XML parser to treat attributes like
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/// normal fields, so we just implement the reflection interface.
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const ReflectionType& reflection() const { return value_; }
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/// Assigns the underlying object.
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void set(const Type& _value) { value_ = _value; }
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/// Assigns the underlying object.
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void set(Type&& _value) { value_ = std::move(_value); }
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/// Returns the underlying object.
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Type& value() { return value_; }
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/// Returns the underlying object.
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const Type& value() const { return value_; }
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/// The underlying value.
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Type value_;
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};
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} // namespace rfl
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#endif
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