forked from pupbrained/vulkan-test
holy shit an image
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7988
include/stb_image.h
Normal file
7988
include/stb_image.h
Normal file
File diff suppressed because it is too large
Load diff
12
meson.build
12
meson.build
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@ -24,16 +24,6 @@ common_cpp_args = [
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add_project_arguments(cpp.get_supported_arguments(common_cpp_args), language: 'cpp')
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add_project_arguments(cpp.get_supported_arguments(common_cpp_args), language: 'cpp')
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source_file_names = [
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'src/main.cpp',
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]
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sources = []
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foreach file : source_file_names
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sources += files(file)
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endforeach
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deps = [
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deps = [
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dependency('fmt', include_type: 'system'),
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dependency('fmt', include_type: 'system'),
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dependency('glfw3', include_type: 'system'),
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dependency('glfw3', include_type: 'system'),
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@ -43,7 +33,7 @@ deps = [
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executable(
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executable(
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'graphics-test',
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'graphics-test',
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sources,
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sources: files('src/main.cpp'),
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include_directories: include_directories('include', is_system: true),
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include_directories: include_directories('include', is_system: true),
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dependencies: deps,
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dependencies: deps,
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)
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)
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338
src/main.cpp
338
src/main.cpp
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@ -1,12 +1,13 @@
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#include <chrono>
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#include <chrono>
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include <fstream>
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#include <fstream>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <iostream>
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#include <iostream>
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#include <set>
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#include <set>
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#define GLM_FORCE_RADIANS
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#define STB_IMAGE_IMPLEMENTATION
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#include <glm/glm.hpp>
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#include <stb_image.h>
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#include <glm/gtc/matrix_transform.hpp>
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VK_ENABLE_BETA_EXTENSIONS
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#define VK_ENABLE_BETA_EXTENSIONS
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@ -43,24 +44,26 @@ constexpr bool enableValidationLayers = true;
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struct Vertex {
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struct Vertex {
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glm::vec2 pos;
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glm::vec2 pos;
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glm::vec3 color;
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glm::vec3 color;
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glm::vec2 tex_coord;
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static fn getBindingDescription() -> vk::VertexInputBindingDescription {
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static fn getBindingDescription() -> vk::VertexInputBindingDescription {
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return { .binding = 0, .stride = sizeof(Vertex), .inputRate = vk::VertexInputRate::eVertex };
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return { .binding = 0, .stride = sizeof(Vertex), .inputRate = vk::VertexInputRate::eVertex };
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}
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}
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static fn getAttributeDescriptions() -> std::array<vk::VertexInputAttributeDescription, 2> {
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static fn getAttributeDescriptions() -> std::array<vk::VertexInputAttributeDescription, 3> {
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return {
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return {
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vk::VertexInputAttributeDescription { 0, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, pos) },
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{ { 0, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, pos) },
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vk::VertexInputAttributeDescription { 1, 0, vk::Format::eR32G32B32Sfloat, offsetof(Vertex, color) }
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{ 1, 0, vk::Format::eR32G32B32Sfloat, offsetof(Vertex, color) },
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{ 2, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, tex_coord) } }
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};
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};
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}
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}
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};
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};
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constexpr std::array<Vertex, 4> vertices = {
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constexpr std::array<Vertex, 4> vertices = {
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{ { { -0.5F, -0.5F }, { 1.0F, 0.0F, 0.0F } },
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{ { { -0.5F, -0.5F }, { 1.0F, 0.0F, 0.0F }, { 1.0F, 0.0F } },
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{ { 0.5F, -0.5F }, { 0.0F, 1.0F, 0.0F } },
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{ { 0.5F, -0.5F }, { 0.0F, 1.0F, 0.0F }, { 0.0F, 0.0F } },
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{ { 0.5F, 0.5F }, { 0.0F, 0.0F, 1.0F } },
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{ { 0.5F, 0.5F }, { 0.0F, 0.0F, 1.0F }, { 0.0F, 1.0F } },
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{ { -0.5F, 0.5F }, { 1.0F, 1.0F, 1.0F } } }
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{ { -0.5F, 0.5F }, { 1.0F, 1.0F, 1.0F }, { 1.0F, 1.0F } } }
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};
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};
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constexpr std::array<u16, 6> indices = { 0, 1, 2, 2, 3, 0 };
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constexpr std::array<u16, 6> indices = { 0, 1, 2, 2, 3, 0 };
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@ -102,6 +105,11 @@ class VulkanApp {
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vk::UniqueCommandPool mCommandPool;
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vk::UniqueCommandPool mCommandPool;
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vk::UniqueImage mTextureImage;
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vk::UniqueDeviceMemory mTextureImageMemory;
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vk::UniqueImageView mTextureImageView;
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vk::UniqueSampler mTextureSampler;
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vk::UniqueBuffer mVertexBuffer;
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vk::UniqueBuffer mVertexBuffer;
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vk::UniqueDeviceMemory mVertexBufferMemory;
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vk::UniqueDeviceMemory mVertexBufferMemory;
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vk::UniqueBuffer mIndexBuffer;
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vk::UniqueBuffer mIndexBuffer;
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@ -190,6 +198,9 @@ class VulkanApp {
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createGraphicsPipeline();
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createGraphicsPipeline();
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createFramebuffers();
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createFramebuffers();
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createCommandPool();
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createCommandPool();
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createTextureImage();
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createTextureImageView();
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createTextureSampler();
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createVertexBuffer();
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createVertexBuffer();
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createIndexBuffer();
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createIndexBuffer();
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createUniformBuffers();
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createUniformBuffers();
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@ -341,7 +352,9 @@ class VulkanApp {
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queueCreateInfos.emplace_back(queueCreateInfo);
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queueCreateInfos.emplace_back(queueCreateInfo);
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}
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}
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vk::PhysicalDeviceFeatures deviceFeatures;
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vk::PhysicalDeviceFeatures deviceFeatures {
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.samplerAnisotropy = vk::True,
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};
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vk::DeviceCreateInfo createInfo { .queueCreateInfoCount = static_cast<u32>(queueCreateInfos.size()),
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vk::DeviceCreateInfo createInfo { .queueCreateInfoCount = static_cast<u32>(queueCreateInfos.size()),
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.pQueueCreateInfos = queueCreateInfos.data(),
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.pQueueCreateInfos = queueCreateInfos.data(),
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@ -466,9 +479,19 @@ class VulkanApp {
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.pImmutableSamplers = nullptr,
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.pImmutableSamplers = nullptr,
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};
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};
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vk::DescriptorSetLayoutBinding samplerLayoutBinding {
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.binding = 1,
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.descriptorType = vk::DescriptorType::eCombinedImageSampler,
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.descriptorCount = 1,
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.stageFlags = vk::ShaderStageFlagBits::eFragment,
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.pImmutableSamplers = nullptr,
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};
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std::array<vk::DescriptorSetLayoutBinding, 2> bindings = { uboLayoutBinding, samplerLayoutBinding };
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vk::DescriptorSetLayoutCreateInfo layoutInfo {
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vk::DescriptorSetLayoutCreateInfo layoutInfo {
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.bindingCount = 1,
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.bindingCount = static_cast<u32>(bindings.size()),
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.pBindings = &uboLayoutBinding,
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.pBindings = bindings.data(),
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};
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};
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mDescriptorSetLayout = mDevice->createDescriptorSetLayoutUnique(layoutInfo);
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mDescriptorSetLayout = mDevice->createDescriptorSetLayoutUnique(layoutInfo);
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@ -497,7 +520,7 @@ class VulkanApp {
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fragShaderStageInfo };
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fragShaderStageInfo };
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vk::VertexInputBindingDescription bindingDescription = Vertex::getBindingDescription();
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vk::VertexInputBindingDescription bindingDescription = Vertex::getBindingDescription();
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std::array<vk::VertexInputAttributeDescription, 2> attributeDescriptions =
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std::array<vk::VertexInputAttributeDescription, 3> attributeDescriptions =
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Vertex::getAttributeDescriptions();
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Vertex::getAttributeDescriptions();
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vk::PipelineVertexInputStateCreateInfo vertexInputInfo {
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vk::PipelineVertexInputStateCreateInfo vertexInputInfo {
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@ -615,6 +638,213 @@ class VulkanApp {
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mCommandPool = mDevice->createCommandPoolUnique(poolInfo);
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mCommandPool = mDevice->createCommandPoolUnique(poolInfo);
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}
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}
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fn createTextureImage() -> void {
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i32 texWidth = 0, texHeight = 0, texChannels = 0;
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stbi_uc* pixels =
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stbi_load("src/textures/texture.jpg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
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vk::DeviceSize imageSize =
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static_cast<vk::DeviceSize>(texWidth) * static_cast<vk::DeviceSize>(texHeight) * 4;
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if (!pixels)
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throw std::runtime_error("Failed to load texture image!");
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vk::UniqueBuffer stagingBuffer;
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vk::UniqueDeviceMemory stagingBufferMemory;
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createBuffer(
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imageSize,
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vk::BufferUsageFlagBits::eTransferSrc,
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vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent,
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stagingBuffer,
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stagingBufferMemory
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);
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copyData(stagingBufferMemory.get(), imageSize, pixels);
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stbi_image_free(pixels);
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createImage(
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static_cast<u32>(texWidth),
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static_cast<u32>(texHeight),
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vk::Format::eR8G8B8A8Srgb,
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vk::ImageTiling::eOptimal,
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vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
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vk::MemoryPropertyFlagBits::eDeviceLocal,
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mTextureImage,
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mTextureImageMemory
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);
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transitionImageLayout(
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mTextureImage.get(),
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vk::Format::eR8G8B8A8Srgb,
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vk::ImageLayout::eUndefined,
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vk::ImageLayout::eTransferDstOptimal
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);
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copyBufferToImage(
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stagingBuffer.get(), mTextureImage.get(), static_cast<u32>(texWidth), static_cast<u32>(texHeight)
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);
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transitionImageLayout(
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mTextureImage.get(),
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vk::Format::eR8G8B8A8Srgb,
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vk::ImageLayout::eTransferDstOptimal,
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vk::ImageLayout::eShaderReadOnlyOptimal
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);
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}
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fn createTextureImageView() -> void {
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mTextureImageView =
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createImageView(mTextureImage.get(), vk::Format::eR8G8B8A8Srgb, vk::ImageAspectFlagBits::eColor);
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}
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fn createTextureSampler() -> void {
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vk::PhysicalDeviceProperties properties = mPhysicalDevice.getProperties();
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vk::SamplerCreateInfo samplerInfo {
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.magFilter = vk::Filter::eLinear,
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.minFilter = vk::Filter::eLinear,
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.mipmapMode = vk::SamplerMipmapMode::eLinear,
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.addressModeU = vk::SamplerAddressMode::eRepeat,
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.addressModeV = vk::SamplerAddressMode::eRepeat,
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.addressModeW = vk::SamplerAddressMode::eRepeat,
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.mipLodBias = 0.0F,
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.anisotropyEnable = vk::False,
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.maxAnisotropy = properties.limits.maxSamplerAnisotropy,
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.compareEnable = vk::False,
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.compareOp = vk::CompareOp::eAlways,
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.minLod = 0.0F,
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.maxLod = 0.0F,
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.borderColor = vk::BorderColor::eIntOpaqueBlack,
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.unnormalizedCoordinates = vk::False,
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};
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mTextureSampler = mDevice->createSamplerUnique(samplerInfo);
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}
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fn createImageView(vk::Image image, vk::Format format, vk::ImageAspectFlags aspectFlags)
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-> vk::UniqueImageView {
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vk::ImageViewCreateInfo viewInfo {
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.image = image, .viewType = vk::ImageViewType::e2D, .format = format, .subresourceRange = {
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.aspectMask = aspectFlags,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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}
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};
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return mDevice->createImageViewUnique(viewInfo);
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}
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fn createImage(
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u32 width,
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u32 height,
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vk::Format format,
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vk::ImageTiling tiling,
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vk::ImageUsageFlags usage,
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vk::MemoryPropertyFlags properties,
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vk::UniqueImage& image,
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vk::UniqueDeviceMemory& imageMemory
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) -> void {
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vk::ImageCreateInfo imageInfo {
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.imageType = vk::ImageType::e2D,
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.format = format,
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.extent = { .width = width, .height = height, .depth = 1 },
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = vk::SampleCountFlagBits::e1,
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.tiling = tiling,
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.usage = usage,
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.sharingMode = vk::SharingMode::eExclusive,
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.initialLayout = vk::ImageLayout::eUndefined,
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};
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image = mDevice->createImageUnique(imageInfo);
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vk::MemoryRequirements memRequirements = mDevice->getImageMemoryRequirements(image.get());
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vk::MemoryAllocateInfo allocInfo {
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.allocationSize = memRequirements.size,
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.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties),
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};
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imageMemory = mDevice->allocateMemoryUnique(allocInfo);
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mDevice->bindImageMemory(image.get(), imageMemory.get(), 0);
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}
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fn transitionImageLayout(
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vk::Image image,
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vk::Format format,
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vk::ImageLayout oldLayout,
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vk::ImageLayout newLayout
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) -> void {
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vk::UniqueCommandBuffer commandBuffer = beginSingleTimeCommands();
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vk::ImageMemoryBarrier barrier {
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.srcAccessMask = { },
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.dstAccessMask = { },
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.oldLayout = oldLayout,
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.newLayout = newLayout,
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.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
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.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
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.image = image,
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// clang-format off
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.subresourceRange = { .aspectMask = vk::ImageAspectFlagBits::eColor,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1 },
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// clang-format on
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};
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vk::PipelineStageFlags sourceStage;
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vk::PipelineStageFlags destinationStage;
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if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal) {
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barrier.srcAccessMask = {};
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barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
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sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
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destinationStage = vk::PipelineStageFlagBits::eTransfer;
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} else if (oldLayout == vk::ImageLayout::eTransferDstOptimal &&
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newLayout == vk::ImageLayout::eShaderReadOnlyOptimal) {
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barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
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barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
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sourceStage = vk::PipelineStageFlagBits::eTransfer;
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destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
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} else {
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throw std::invalid_argument("Unsupported layout transition!");
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}
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commandBuffer->pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
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endSingleTimeCommands(std::move(commandBuffer));
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}
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fn copyBufferToImage(vk::Buffer buffer, vk::Image image, u32 width, u32 height) -> void {
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vk::UniqueCommandBuffer commandBuffer = beginSingleTimeCommands();
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vk::BufferImageCopy region {
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.bufferOffset = 0,
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.bufferRowLength = 0,
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.bufferImageHeight = 0,
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.imageSubresource = { .aspectMask = vk::ImageAspectFlagBits::eColor,
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.mipLevel = 0,
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.baseArrayLayer = 0,
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.layerCount = 1 },
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.imageOffset = { 0, 0, 0 },
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.imageExtent = { width, height, 1 },
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};
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||||||
|
commandBuffer->copyBufferToImage(buffer, image, vk::ImageLayout::eTransferDstOptimal, 1, ®ion);
|
||||||
|
|
||||||
|
endSingleTimeCommands(std::move(commandBuffer));
|
||||||
|
}
|
||||||
|
|
||||||
fn createVertexBuffer() -> void {
|
fn createVertexBuffer() -> void {
|
||||||
vk::DeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
vk::DeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
||||||
|
|
||||||
|
@ -629,9 +859,7 @@ class VulkanApp {
|
||||||
stagingBufferMemory
|
stagingBufferMemory
|
||||||
);
|
);
|
||||||
|
|
||||||
void* data = mDevice->mapMemory(stagingBufferMemory.get(), 0, bufferSize);
|
copyData(stagingBufferMemory.get(), bufferSize, vertices.data());
|
||||||
memcpy(data, vertices.data(), static_cast<usize>(bufferSize));
|
|
||||||
mDevice->unmapMemory(stagingBufferMemory.get());
|
|
||||||
|
|
||||||
createBuffer(
|
createBuffer(
|
||||||
bufferSize,
|
bufferSize,
|
||||||
|
@ -661,9 +889,7 @@ class VulkanApp {
|
||||||
stagingBufferMemory
|
stagingBufferMemory
|
||||||
);
|
);
|
||||||
|
|
||||||
void* data = mDevice->mapMemory(stagingBufferMemory.get(), 0, bufferSize);
|
copyData(stagingBufferMemory.get(), bufferSize, indices.data());
|
||||||
memcpy(data, indices.data(), static_cast<usize>(bufferSize));
|
|
||||||
mDevice->unmapMemory(stagingBufferMemory.get());
|
|
||||||
|
|
||||||
createBuffer(
|
createBuffer(
|
||||||
bufferSize,
|
bufferSize,
|
||||||
|
@ -700,15 +926,15 @@ class VulkanApp {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn createDescriptorPool() -> void {
|
fn createDescriptorPool() -> void {
|
||||||
vk::DescriptorPoolSize poolSize {
|
std::array<vk::DescriptorPoolSize, 2> poolSizes = {
|
||||||
.type = vk::DescriptorType::eUniformBuffer,
|
{ { .type = vk::DescriptorType::eUniformBuffer, .descriptorCount = MAX_FRAMES_IN_FLIGHT },
|
||||||
.descriptorCount = static_cast<u32>(MAX_FRAMES_IN_FLIGHT),
|
{ .type = vk::DescriptorType::eCombinedImageSampler, .descriptorCount = MAX_FRAMES_IN_FLIGHT } },
|
||||||
};
|
};
|
||||||
|
|
||||||
vk::DescriptorPoolCreateInfo poolInfo {
|
vk::DescriptorPoolCreateInfo poolInfo {
|
||||||
.maxSets = static_cast<u32>(MAX_FRAMES_IN_FLIGHT),
|
.maxSets = MAX_FRAMES_IN_FLIGHT,
|
||||||
.poolSizeCount = 1,
|
.poolSizeCount = static_cast<u32>(poolSizes.size()),
|
||||||
.pPoolSizes = &poolSize,
|
.pPoolSizes = poolSizes.data(),
|
||||||
};
|
};
|
||||||
|
|
||||||
mDescriptorPool = mDevice->createDescriptorPoolUnique(poolInfo);
|
mDescriptorPool = mDevice->createDescriptorPoolUnique(poolInfo);
|
||||||
|
@ -732,16 +958,31 @@ class VulkanApp {
|
||||||
.range = sizeof(UniformBufferObject),
|
.range = sizeof(UniformBufferObject),
|
||||||
};
|
};
|
||||||
|
|
||||||
vk::WriteDescriptorSet descriptorWrite {
|
vk::DescriptorImageInfo imageInfo {
|
||||||
.dstSet = mDescriptorSets[i],
|
.sampler = mTextureSampler.get(),
|
||||||
.dstBinding = 0,
|
.imageView = mTextureImageView.get(),
|
||||||
.dstArrayElement = 0,
|
.imageLayout = vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||||
.descriptorCount = 1,
|
|
||||||
.descriptorType = vk::DescriptorType::eUniformBuffer,
|
|
||||||
.pBufferInfo = &bufferInfo,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
mDevice->updateDescriptorSets(1, &descriptorWrite, 0, nullptr);
|
std::array<vk::WriteDescriptorSet, 2> descriptorWrites = {
|
||||||
|
{ {
|
||||||
|
.dstSet = mDescriptorSets[i],
|
||||||
|
.dstBinding = 0,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.descriptorType = vk::DescriptorType::eUniformBuffer,
|
||||||
|
.pBufferInfo = &bufferInfo,
|
||||||
|
}, {
|
||||||
|
.dstSet = mDescriptorSets[i],
|
||||||
|
.dstBinding = 1,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.descriptorType = vk::DescriptorType::eCombinedImageSampler,
|
||||||
|
.pImageInfo = &imageInfo,
|
||||||
|
} }
|
||||||
|
};
|
||||||
|
|
||||||
|
mDevice->updateDescriptorSets(descriptorWrites, {});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -772,7 +1013,7 @@ class VulkanApp {
|
||||||
mDevice->bindBufferMemory(buffer.get(), bufferMemory.get(), 0);
|
mDevice->bindBufferMemory(buffer.get(), bufferMemory.get(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn copyBuffer(vk::Buffer srcBuffer, vk::Buffer dstBuffer, vk::DeviceSize deviceSize) -> void {
|
fn beginSingleTimeCommands() -> vk::UniqueCommandBuffer {
|
||||||
vk::CommandBufferAllocateInfo allocInfo {
|
vk::CommandBufferAllocateInfo allocInfo {
|
||||||
.commandPool = mCommandPool.get(),
|
.commandPool = mCommandPool.get(),
|
||||||
.level = vk::CommandBufferLevel::ePrimary,
|
.level = vk::CommandBufferLevel::ePrimary,
|
||||||
|
@ -785,10 +1026,10 @@ class VulkanApp {
|
||||||
|
|
||||||
commandBuffer->begin(beginInfo);
|
commandBuffer->begin(beginInfo);
|
||||||
|
|
||||||
vk::BufferCopy copyRegion { .size = deviceSize };
|
return commandBuffer;
|
||||||
|
}
|
||||||
commandBuffer->copyBuffer(srcBuffer, dstBuffer, 1, ©Region);
|
|
||||||
|
|
||||||
|
fn endSingleTimeCommands(vk::UniqueCommandBuffer commandBuffer) -> void {
|
||||||
commandBuffer->end();
|
commandBuffer->end();
|
||||||
|
|
||||||
vk::SubmitInfo submitInfo { .commandBufferCount = 1, .pCommandBuffers = &commandBuffer.get() };
|
vk::SubmitInfo submitInfo { .commandBufferCount = 1, .pCommandBuffers = &commandBuffer.get() };
|
||||||
|
@ -797,6 +1038,22 @@ class VulkanApp {
|
||||||
mGraphicsQueue.waitIdle();
|
mGraphicsQueue.waitIdle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn copyData(vk::DeviceMemory stagingBufferMemory, vk::DeviceSize bufferSize, const void* src) -> void {
|
||||||
|
void* data = mDevice->mapMemory(stagingBufferMemory, 0, bufferSize);
|
||||||
|
memcpy(data, src, static_cast<usize>(bufferSize));
|
||||||
|
mDevice->unmapMemory(stagingBufferMemory);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn copyBuffer(vk::Buffer srcBuffer, vk::Buffer dstBuffer, vk::DeviceSize deviceSize) -> void {
|
||||||
|
vk::UniqueCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||||
|
|
||||||
|
vk::BufferCopy copyRegion { .size = deviceSize };
|
||||||
|
|
||||||
|
commandBuffer->copyBuffer(srcBuffer, dstBuffer, 1, ©Region);
|
||||||
|
|
||||||
|
endSingleTimeCommands(std::move(commandBuffer));
|
||||||
|
}
|
||||||
|
|
||||||
fn findMemoryType(u32 typeFilter, vk::MemoryPropertyFlags properties) -> u32 {
|
fn findMemoryType(u32 typeFilter, vk::MemoryPropertyFlags properties) -> u32 {
|
||||||
vk::PhysicalDeviceMemoryProperties memProperties = mPhysicalDevice.getMemoryProperties();
|
vk::PhysicalDeviceMemoryProperties memProperties = mPhysicalDevice.getMemoryProperties();
|
||||||
|
|
||||||
|
@ -1052,7 +1309,10 @@ class VulkanApp {
|
||||||
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.present_modes.empty();
|
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.present_modes.empty();
|
||||||
}
|
}
|
||||||
|
|
||||||
return qfIndices.isComplete() && extensionsSupported && swapChainAdequate;
|
vk::PhysicalDeviceFeatures supportedFeatures = device.getFeatures();
|
||||||
|
|
||||||
|
return qfIndices.isComplete() && extensionsSupported && swapChainAdequate &&
|
||||||
|
supportedFeatures.samplerAnisotropy;
|
||||||
}
|
}
|
||||||
|
|
||||||
static fn checkDeviceExtensionSupport(vk::PhysicalDevice device) -> bool {
|
static fn checkDeviceExtensionSupport(vk::PhysicalDevice device) -> bool {
|
||||||
|
|
Binary file not shown.
|
@ -1,9 +1,12 @@
|
||||||
#version 450
|
#version 450
|
||||||
|
|
||||||
|
layout(binding = 1) uniform sampler2D texSampler;
|
||||||
|
|
||||||
layout(location = 0) in vec3 fragColor;
|
layout(location = 0) in vec3 fragColor;
|
||||||
|
layout(location = 1) in vec2 fragTexCoord;
|
||||||
|
|
||||||
layout(location = 0) out vec4 outColor;
|
layout(location = 0) out vec4 outColor;
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
outColor = vec4(fragColor, 1.0);
|
outColor = texture(texSampler, fragTexCoord);
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,10 +8,13 @@ layout(binding = 0) uniform UniformBufferObject {
|
||||||
|
|
||||||
layout(location = 0) in vec2 inPosition;
|
layout(location = 0) in vec2 inPosition;
|
||||||
layout(location = 1) in vec3 inColor;
|
layout(location = 1) in vec3 inColor;
|
||||||
|
layout(location = 2) in vec2 inTexCoord;
|
||||||
|
|
||||||
layout(location = 0) out vec3 fragColor;
|
layout(location = 0) out vec3 fragColor;
|
||||||
|
layout(location = 1) out vec2 fragTexCoord;
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
|
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
|
||||||
fragColor = inColor;
|
fragColor = inColor;
|
||||||
|
fragTexCoord = inTexCoord;
|
||||||
}
|
}
|
||||||
|
|
Binary file not shown.
BIN
src/textures/texture.jpg
Normal file
BIN
src/textures/texture.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 75 KiB |
Loading…
Reference in a new issue