forked from pupbrained/vulkan-test
model loading
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02cd99a73a
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3499
include/tiny_obj_loader.h
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3499
include/tiny_obj_loader.h
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File diff suppressed because it is too large
Load diff
16053
models/viking_room.obj
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16053
models/viking_room.obj
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Load diff
95
src/main.cpp
95
src/main.cpp
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@ -5,12 +5,17 @@
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#include <set>
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#include <set>
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/glm.hpp>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtx/hash.hpp>
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb_image.h>
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#include <stb_image.h>
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#define TINYOBJLOADER_IMPLEMENTATION
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#include <tiny_obj_loader.h>
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VK_ENABLE_BETA_EXTENSIONS
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#define VK_ENABLE_BETA_EXTENSIONS
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#define VULKAN_HPP_NO_CONSTRUCTORS
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#define VULKAN_HPP_NO_CONSTRUCTORS
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@ -26,6 +31,9 @@ VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
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constexpr i32 WIDTH = 800;
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constexpr i32 WIDTH = 800;
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constexpr i32 HEIGHT = 600;
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constexpr i32 HEIGHT = 600;
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constexpr const char* MODEL_PATH = "models/viking_room.obj";
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constexpr const char* TEXTURE_PATH = "textures/viking_room.png";
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constexpr i32 MAX_FRAMES_IN_FLIGHT = 2;
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constexpr i32 MAX_FRAMES_IN_FLIGHT = 2;
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constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
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constexpr std::array<const char*, 1> validationLayers = { "VK_LAYER_KHRONOS_validation" };
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@ -59,25 +67,21 @@ struct Vertex {
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{ 2, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, tex_coord) } }
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{ 2, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, tex_coord) } }
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};
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};
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}
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}
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fn operator==(const Vertex& other) const->bool {
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return pos == other.pos && color == other.color && tex_coord == other.tex_coord;
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}
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};
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};
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constexpr std::array<Vertex, 8> vertices = {
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namespace std {
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{ { { -0.5F, -0.5F, 0.0F }, { 1.0F, 0.0F, 0.0F }, { 0.0F, 0.0F } },
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template <>
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{ { 0.5F, -0.5F, 0.0F }, { 0.0F, 1.0F, 0.0F }, { 1.0F, 0.0F } },
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struct hash<Vertex> {
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{ { 0.5F, 0.5F, 0.0F }, { 0.0F, 0.0F, 1.0F }, { 1.0F, 1.0F } },
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fn operator()(Vertex const& vertex) const->size_t {
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{ { -0.5F, 0.5F, 0.0F }, { 1.0F, 1.0F, 1.0F }, { 0.0F, 1.0F } },
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return ((hash<glm::vec3>()(vertex.pos) ^ (hash<glm::vec3>()(vertex.color) << 1)) >> 1) ^
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{ { -0.5F, -0.5F, -0.5F }, { 1.0F, 0.0F, 0.0F }, { 0.0F, 0.0F } },
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(hash<glm::vec2>()(vertex.tex_coord) << 1);
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{ { 0.5F, -0.5F, -0.5F }, { 0.0F, 1.0F, 0.0F }, { 1.0F, 0.0F } },
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}
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{ { 0.5F, 0.5F, -0.5F }, { 0.0F, 0.0F, 1.0F }, { 1.0F, 1.0F } },
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};
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{ { -0.5F, 0.5F, -0.5F }, { 1.0F, 1.0F, 1.0F }, { 0.0F, 1.0F } } }
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}
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};
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// clang-format off
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constexpr std::array<u16, 12> indices = {
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0, 1, 2, 2, 3, 0,
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4, 5, 6, 6, 7, 4
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};
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// clang-format on
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class VulkanApp {
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class VulkanApp {
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public:
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public:
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@ -125,6 +129,8 @@ class VulkanApp {
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vk::UniqueImageView mTextureImageView;
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vk::UniqueImageView mTextureImageView;
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vk::UniqueSampler mTextureSampler;
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vk::UniqueSampler mTextureSampler;
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std::vector<Vertex> mVertices;
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std::vector<u32> mIndices;
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vk::UniqueBuffer mVertexBuffer;
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vk::UniqueBuffer mVertexBuffer;
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vk::UniqueDeviceMemory mVertexBufferMemory;
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vk::UniqueDeviceMemory mVertexBufferMemory;
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vk::UniqueBuffer mIndexBuffer;
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vk::UniqueBuffer mIndexBuffer;
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@ -217,6 +223,7 @@ class VulkanApp {
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createTextureImage();
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createTextureImage();
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createTextureImageView();
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createTextureImageView();
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createTextureSampler();
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createTextureSampler();
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loadModel();
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createVertexBuffer();
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createVertexBuffer();
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createIndexBuffer();
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createIndexBuffer();
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createUniformBuffers();
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createUniformBuffers();
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@ -520,8 +527,8 @@ class VulkanApp {
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}
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}
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fn createGraphicsPipeline() -> void {
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fn createGraphicsPipeline() -> void {
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std::vector<char> vertShaderCode = readFile("src/shaders/vert.spv");
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std::vector<char> vertShaderCode = readFile("shaders/vert.spv");
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std::vector<char> fragShaderCode = readFile("src/shaders/frag.spv");
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std::vector<char> fragShaderCode = readFile("shaders/frag.spv");
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vk::UniqueShaderModule vertShaderModule = createShaderModule(vertShaderCode);
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vk::UniqueShaderModule vertShaderModule = createShaderModule(vertShaderCode);
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vk::UniqueShaderModule fragShaderModule = createShaderModule(fragShaderCode);
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vk::UniqueShaderModule fragShaderModule = createShaderModule(fragShaderCode);
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@ -697,7 +704,7 @@ class VulkanApp {
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fn createTextureImage() -> void {
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fn createTextureImage() -> void {
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i32 texWidth = 0, texHeight = 0, texChannels = 0;
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i32 texWidth = 0, texHeight = 0, texChannels = 0;
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u8* pixels = stbi_load("src/textures/texture.jpg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
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u8* pixels = stbi_load(TEXTURE_PATH, &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
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vk::DeviceSize imageSize =
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vk::DeviceSize imageSize =
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static_cast<vk::DeviceSize>(texWidth) * static_cast<vk::DeviceSize>(texHeight) * 4;
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static_cast<vk::DeviceSize>(texWidth) * static_cast<vk::DeviceSize>(texHeight) * 4;
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@ -899,8 +906,44 @@ class VulkanApp {
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endSingleTimeCommands(std::move(commandBuffer));
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endSingleTimeCommands(std::move(commandBuffer));
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}
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}
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fn loadModel() -> void {
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tinyobj::attrib_t attrib;
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std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::string warn, err;
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if (!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, MODEL_PATH))
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throw std::runtime_error(warn + err);
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std::unordered_map<Vertex, u32> uniqueVertices {};
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for (const tinyobj::shape_t& shape : shapes) {
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for (const tinyobj::index_t& index : shape.mesh.indices) {
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Vertex vertex {
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.pos = {
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attrib.vertices[static_cast<u32>(3 * index.vertex_index + 0)],
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attrib.vertices[static_cast<u32>(3 * index.vertex_index + 1)],
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attrib.vertices[static_cast<u32>(3 * index.vertex_index + 2)],
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},
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.color = { 1.0F, 1.0F, 1.0F },
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.tex_coord = {
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attrib.texcoords[static_cast<u32>(2 * index.texcoord_index + 0)],
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1.0F - attrib.texcoords[static_cast<u32>(2 * index.texcoord_index + 1)],
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}
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};
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if (!uniqueVertices.contains(vertex)) {
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uniqueVertices[vertex] = static_cast<u32>(mVertices.size());
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mVertices.push_back(vertex);
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}
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mIndices.push_back(uniqueVertices[vertex]);
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}
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}
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}
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fn createVertexBuffer() -> void {
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fn createVertexBuffer() -> void {
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vk::DeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
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vk::DeviceSize bufferSize = sizeof(mVertices[0]) * mVertices.size();
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vk::UniqueBuffer stagingBuffer;
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vk::UniqueBuffer stagingBuffer;
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vk::UniqueDeviceMemory stagingBufferMemory;
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vk::UniqueDeviceMemory stagingBufferMemory;
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@ -913,7 +956,7 @@ class VulkanApp {
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stagingBufferMemory
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stagingBufferMemory
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);
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);
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copyData(stagingBufferMemory.get(), bufferSize, vertices.data());
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copyData(stagingBufferMemory.get(), bufferSize, mVertices.data());
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createBuffer(
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createBuffer(
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bufferSize,
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bufferSize,
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@ -930,7 +973,7 @@ class VulkanApp {
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}
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}
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fn createIndexBuffer() -> void {
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fn createIndexBuffer() -> void {
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vk::DeviceSize bufferSize = sizeof(indices[0]) * indices.size();
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vk::DeviceSize bufferSize = sizeof(mIndices[0]) * mIndices.size();
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vk::UniqueBuffer stagingBuffer;
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vk::UniqueBuffer stagingBuffer;
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vk::UniqueDeviceMemory stagingBufferMemory;
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vk::UniqueDeviceMemory stagingBufferMemory;
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stagingBufferMemory
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stagingBufferMemory
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);
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);
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copyData(stagingBufferMemory.get(), bufferSize, indices.data());
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copyData(stagingBufferMemory.get(), bufferSize, mIndices.data());
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createBuffer(
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createBuffer(
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bufferSize,
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bufferSize,
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@ -1170,7 +1213,7 @@ class VulkanApp {
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commandBuffer.bindVertexBuffers(0, mVertexBuffer.get(), { 0 });
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commandBuffer.bindVertexBuffers(0, mVertexBuffer.get(), { 0 });
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commandBuffer.bindIndexBuffer(mIndexBuffer.get(), 0, vk::IndexType::eUint16);
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commandBuffer.bindIndexBuffer(mIndexBuffer.get(), 0, vk::IndexType::eUint32);
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commandBuffer.bindDescriptorSets(
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commandBuffer.bindDescriptorSets(
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vk::PipelineBindPoint::eGraphics,
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vk::PipelineBindPoint::eGraphics,
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nullptr
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nullptr
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);
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);
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commandBuffer.drawIndexed(static_cast<u32>(indices.size()), 1, 0, 0, 0);
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commandBuffer.drawIndexed(static_cast<u32>(mIndices.size()), 1, 0, 0, 0);
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commandBuffer.endRenderPass();
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commandBuffer.endRenderPass();
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Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
BIN
textures/viking_room.png
Normal file
BIN
textures/viking_room.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 940 KiB |
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